Okanagan Game Developers Association

Global Game Jam 2026 Recap: Masks, Creativity, and a Lesson Learned

Global Game Jam 2026 Recap: Masks, Creativity, and a Lesson Learned

First and foremost, a massive thank you to the Global Game Jam Organization. Despite our last-minute registration, they welcomed the Okanagan into the fold, allowing our community to participate officially in the world’s largest game creation event. We are incredibly grateful for their support and for organizing such a monumental event year after year.

This year’s theme was “Masks” a concept that sparked some truly fascinating interpretations from our local jammers. From literal disguises to psychological metaphors, it was inspiring to see how our community took a single word and spun it into completely unique interactive experiences.

But before we celebrate the games, we need to address the elephant in the room.

A Sincere Apology to Our Community

To put it plainly: We dropped the ball.

The conclusion of this jam fell short of the standard you deserve from OGDA. We overextended ourselves during a period of limited capacity, and while our intention was to support the community, the result was a subpar experience.

Hindsight is 20/20. We should have made the tough call to skip this year rather than overextending ourselves.

We want to specifically acknowledge and thank Vanessa Devine, who took it upon herself to wrap up the game jam presentations. Vanessa, thank you for stepping up and providing direction when we failed to present it.

To everyone who participated: We are sorry. There are no excuses. We own this failure, and we are committed to fixing the root cause so it never happens again.

Moving Forward

This event prompted a shift in approach for OGDA’s leadership..

Our biggest takeaway is simple: We would rather do an event well, or not at all. We cannot and will not overextend ourselves to the point where the community experience suffers.

Going forward, we will be relying more heavily on our community, our new Ambassadors and EiRs , to help us facilitate events. We cannot build this ecosystem alone, and trying to do so only leads to subpar results.

Thank you for your patience, your hard work, and your honest feedback. We will strive to be better, and with your help, we will do better.

The Games: Creativity Under Pressure

As always, the collaborative spirit of the Okanagan game dev scene shone through. It was amazing to see teams form, problem-solve, and ship working prototypes in just 48 hours. The talent emerging from this valley continues to impress us.

We had 8 incredible submissions this year. Here is what our community created:

Gasmask
YOU MUST MASK YOUR FARTS!!!!!!!!!!!!! Play as a flatulent office worker just trying to fit in. Spray, blow and fan your poots away to mask your scent.

 Vibe Check
Check those vibes or you die!

Shy Pups Party
You’re a shy pup and your owner is having a Halloween party, too bad you don’t know what Halloween is T.T

All these unfamiliar masks are too scary for this shy pup; avoid the scary party-goers and try to find a way out of here!

Mask The Man
A point and click stealth game where you have to mask the man behind objects.
Also he’s wearing a mask.

Tankerade
It’s Masked Mayhem in Tankerade! Cute little tanks dawn masks that enable them to use various weapons in a high-stakes, all-out combat arena/artillery-style game. The goal is simple, KO enemy tanks before they KO you, but make sure you pick up a mask first! The masks are linked to 4 fun weapons: Mines, Bombs, Lasers and a Gatling Gun. Choose wisely, or get whichever one you can get your hands on before an opponent does.

Masquerade Macabre
It’s a spooky game where you have to find the right mask

Amongst the Sheep
You are a serial killer looking to go on a spree. Select emotions based on given social scenarios or events to balance relations, surveillance, and threat. Try to get the biggest body count while staying under the radar.

The Feeling Robot
You play as a robot who is trying to process or mask their feelings and make new friends. Try having conversations with different people to make these new friends. The more friends that you get, the easier it is to make friends in the future. Your performance in the conversation is judged by your performance in the platforming inner monologue.

We want to congratulate every jammer on their hard work, creativity, and resilience. Despite the challenges, you showed up, collaborated, and created something meaningful. To us, that spirit is the true heart of Global Game Jam. Much like this year’s theme, some masks slipped, some lessons were revealed, and growth followed. We’re proud of what this community built in just 48 hours, and we’re grateful for the chance to learn alongside you. 

Thank you for continuing to believe in the Okanagan game dev scene. We look forward to building what comes next, stronger, more intentional, and together.

Sincerely,
The OGDA Board of Directors

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